Remote Access (•• Correspondence, •• Forces)

A simple but useful procedure, Access allows a spinner to

tap into a network from some distance away. Sending a scanning

wave through conduits until it reaches the proper place, the

magus keys into the conduit and follows it either to its source in

the Web, or to a computer that's hooked up to the area's

reflection. Once he reaches that link, the Webspinner can see

into that area (or through an active computer monitor), and

possibly send a new rote through space and run it from a distance.

[Correspondence sets up the link as per the usual Correspondence

Ranges chart; Forces allows the mage to send or

receive images between the remote location and his rig.

Restricted Sectors or Constraint Realms are more difficult to

access than normal sectors (six successes or so, as opposed to

two or three). Viewing a distant place from a monitor or

video camera does not grant the seer omniscient vision —

anything that's too dark, indistinct or out of range to see

clearly from the screen or lens cannot be seen with this rote.]