| Deadaim (• Entropy, • Forces, Optional • Life) Initiates of the Art 82 |
| Even the, simplest shot can be botched, let's pace it. I
learned real quick, though, that I can lessen the chances of that
happening. If I open myself, just relax a little when I aim, and
focus on what I want to hit and not the need to hit it, I can hit
anything. I wouldn't suggest this for trick shots, but for
straightforward firefights, this can come in real handy, and make it
almost effortless to shoot someone. Not that I'm promoting killing,
quite the contrary, but we all do as we must. (Dent, Akashic
Brotherhood) This Rote enables the mage to determine the success of the shot he is aiming, and to readjust in the aiming process. [In game terms, the Rote is performed in the same turn that the character aims, and successes on his Arete roll detract from his difficulty one for one. Foci are the ranged weapons used.] |