mage rev corr
• • • The Seven-League Stride — Legend has it that the Order of Hermes made magical boots that would take the wearer exactly seven
leagues with each stride. Though such boots are an artifact of the past, this Effect mirrors their capabilities. A competent mage can step from place
to place nearly instantaneously. Depending on the exact sort of magic used, the mage might seem to blur past in an instant, or just vanish and
reappear somewhere else. Regardless, the mage effectively teleports to any place he desires, although near and better known locations are easier to
reach, of course.
Just as a mage can teleport himself through judicious use of Correspondence, objects or creatures can be moved with the right Effect. Simple
Apportation can affect only simple Patterns, but as the mage's Correspondence knowledge improves, she can affect similarly more complex
Patterns. Simple living things or composite objects can be moved with variations on the
Seven-League Stride. Adepts and Masters ofCorrespondence can even use their greater rituals to bring along other people or to transport large or unusual substances.
Combined with
Correspondence Sensing, the mage can travel to just about any place that can be scried — which is a good thing if the magedoesn't want to land in a hostile environment by accident. With
Sense Connection, the mage could detect a scrying adversary, trace that connectionand then teleport to the spy.