Surveillance (• • Correspondence
or • • Correspondence, • Forces)
As we near the end of the 20th century,
surveillance cameras are almost everywhere. Big Brother
watches speeding cars on our freeways, potential criminals in
retail stores and Sleepers everywhere from ATMs to supermarkets.
Where does all the information go? And more
importantly, what happens to all that data? That little red
wire on the back of a camera could be hooked up to just about
anything. By accessing the electronic flow of all this data, an
agent can watch over any area monitored by a video camera.
Obviously, this Procedure is famous with the Watchers, but
just about any member of the Union can make use of it.
Time-Motion Managers often use this Procedure conjunctionally
with Forces 1. By monitoring fluctuations in
local energy, they don't need a video camera. They can often
"hear" or "feel" this data (through nervous system implants,
of course) instead of seeing it. Any room with a telephone
might be accessible (even if the phone is "on the hook") or
any device with a microphone might do the trick.
[Any location with a video camera (or microphone or
telephone...) is fair game for the Surveillance Procedure.
Monitoring a location described vaguely in a mission briefing
requires four successes; as the team learns more about the
target, the number of successes required goes down. If the
team is very familiar with the location, two successes are
sufficient. Alternatively, agents using Surveillance apparatuses
can maintain "line-of-sight" on a building where they
believe a Reality Deviant is at work; two successes would then
be sufficient to monitor what's occurring inside.]